CP Staffer reviews the most anticipated video game of the past month


Photo Courtesy of GameRadar+

The Outer Worlds was recently released on most platforms in October.

Connor Moreno, Multimedia Editor

October was a good month for game titles, with releases such as Tom Clancy’s Ghost Recon “BreakPoint”, Luigi’s Mansion 3, and Call of Duty: Modern Warfare. These were anticipated games for all, but Outer Worlds stood out ever since its initial announcement in December of 2018. The hype for this game was more than that of its competition. Just like almost any RPG game, this one is single-player, meaning there are plenty of hours going into playing it.

Bethesda, creator of the Elder Scrolls and Fallout Franchises, had developers that originally developed the Fallout Franchise and now had some of the same people working for Obsidian. When Obsidian released their trailer for Outer Worlds, it was basically an “up yours” to Bethesda to present what a real RPG game looks like. Bethesda didn’t care much for the release since the hype for their future games The Elder Scrolls 6 and Starfield was beginning to erupt. Enough of the drama; what’s Outer Worlds really like?

The game is set in an alternate future of 1901, when U.S. President William McKinley is not assassinated. As a result, Theodore Roosevelt never got elected, allowing large business trusts to dominate society well into the future, where megacorporations have begun colonizing and changing alien planets to different vanity. 

Originally set for the furthest reaches of the galaxy, a colony ship’s faster-than-light travel goes off course, leaving it abandoned at the edge of colony space. The player character awakens on board from cryosleep only to find that most of the passengers are still in hibernation, and begins a journey to a nearby colony to investigate the true meaning of the corporations. The game features several factions and a branching story that reacts to the player’s choices.

Personally, I love games that are based upon the choices you make. Creating different stories and bringing upon different events that only exist because of the player is something that really draws not just me, but many others to play the game. It makes one want to play the game over and over again, wondering what they could’ve done differently for better or worse.

The game’s release was on Oct. 25 2019 for Windows, PS4, and Xbox one. The game will also be coming to the Nintendo Switch in 2020.

I hope you have some free time, because I do.